- Mar 14, 2022
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Marc-André Lureau authored
Signed-off-by:
Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by:
Gerd Hoffmann <kraxel@redhat.com>
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Marc-André Lureau authored
Value of 0 for program and shaders are silently ignored and indicate error. Signed-off-by:
Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by:
Gerd Hoffmann <kraxel@redhat.com>
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- Aug 21, 2020
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Marc-André Lureau authored
Signed-off-by:
Marc-André Lureau <marcandre.lureau@redhat.com> Signed-off-by:
Paolo Bonzini <pbonzini@redhat.com>
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- Jun 12, 2019
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Markus Armbruster authored
No header includes qemu-common.h after this commit, as prescribed by qemu-common.h's file comment. Signed-off-by:
Markus Armbruster <armbru@redhat.com> Message-Id: <20190523143508.25387-5-armbru@redhat.com> [Rebased with conflicts resolved automatically, except for include/hw/arm/xlnx-zynqmp.h hw/arm/nrf51_soc.c hw/arm/msf2-soc.c block/qcow2-refcount.c block/qcow2-cluster.c block/qcow2-cache.c target/arm/cpu.h target/lm32/cpu.h target/m68k/cpu.h target/mips/cpu.h target/moxie/cpu.h target/nios2/cpu.h target/openrisc/cpu.h target/riscv/cpu.h target/tilegx/cpu.h target/tricore/cpu.h target/unicore32/cpu.h target/xtensa/cpu.h; bsd-user/main.c and net/tap-bsd.c fixed up]
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- Oct 17, 2017
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Gerd Hoffmann authored
Add vertex shader which flips the texture upside down while blitting it. Add argument to qemu_gl_run_texture_blit() to enable flipping. Signed-off-by:
Gerd Hoffmann <kraxel@redhat.com> Message-id: 20171010135453.6704-4-kraxel@redhat.com
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Gerd Hoffmann authored
With the upcoming dmabuf support in qemu there will be more users of the shaders than just console-gl.c. So rename ConsoleGLState to QemuGLShader, rename some functions too, move code from console-gl.c to shaders.c. No functional change. Signed-off-by:
Gerd Hoffmann <kraxel@redhat.com> Message-id: 20171010135453.6704-3-kraxel@redhat.com
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- May 12, 2016
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Md Haris Iqbal authored
Signed-off-by:
Md Haris Iqbal <haris.phnx@gmail.com> Message-id: 1459862499-4768-1-git-send-email-haris.phnx@gmail.com Signed-off-by:
Gerd Hoffmann <kraxel@redhat.com>
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- Feb 04, 2016
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Peter Maydell authored
Clean up includes so that osdep.h is included first and headers which it implies are not included manually. This commit was created with scripts/clean-includes. Signed-off-by:
Peter Maydell <peter.maydell@linaro.org> Message-id: 1454089805-5470-2-git-send-email-peter.maydell@linaro.org
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- Oct 08, 2015
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Gerd Hoffmann authored
Create a buffer for the vertex data and place vertexes there at initialization time. Then just use the buffer for each texture blit. Signed-off-by:
Gerd Hoffmann <kraxel@redhat.com> Reviewed-by:
Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by:
Max Reitz <mreitz@redhat.com>
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- May 05, 2015
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Gerd Hoffmann authored
Signed-off-by:
Gerd Hoffmann <kraxel@redhat.com> Reviewed-by:
Max Reitz <mreitz@redhat.com>
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Gerd Hoffmann authored
Helper functions to compile, link and run opengl shader programs. Signed-off-by:
Gerd Hoffmann <kraxel@redhat.com>
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