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Richard Henderson authored
These variants take a float64 as input, compute the result to
infinite precision (as we do with FloatParts), round the result
to the precision and dynamic range of float32, and then return
the result in the format of float64.

This is the operation PowerPC requires for its float32 operations.

Signed-off-by: default avatarRichard Henderson <richard.henderson@linaro.org>
Message-Id: <20211119160502.17432-28-richard.henderson@linaro.org>
Signed-off-by: default avatarCédric Le Goater <clg@kaod.org>
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