ui/console: call gfx_switch() even if the current scanout is GL
egl-headless depends on the backing surface to be set before texture are set and updated. Display it (update=true) iff the current scanout kind is SURFACE. Reported-by:Akihiko Odaki <akihiko.odaki@gmail.com> Signed-off-by:
Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by:
Gerd Hoffmann <kraxel@redhat.com>
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