Skip to content
Snippets Groups Projects
  • Markus Armbruster's avatar
    54d31236
    sysemu: Split sysemu/runstate.h off sysemu/sysemu.h · 54d31236
    Markus Armbruster authored
    
    sysemu/sysemu.h is a rather unfocused dumping ground for stuff related
    to the system-emulator.  Evidence:
    
    * It's included widely: in my "build everything" tree, changing
      sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600
      objects (not counting tests and objects that don't depend on
      qemu/osdep.h, down from 5400 due to the previous two commits).
    
    * It pulls in more than a dozen additional headers.
    
    Split stuff related to run state management into its own header
    sysemu/runstate.h.
    
    Touching sysemu/sysemu.h now recompiles some 850 objects.  qemu/uuid.h
    also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400
    to 4200.  Touching new sysemu/runstate.h recompiles some 500 objects.
    
    Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also
    add qemu/main-loop.h.
    
    Suggested-by: default avatarPaolo Bonzini <pbonzini@redhat.com>
    Signed-off-by: default avatarMarkus Armbruster <armbru@redhat.com>
    Message-Id: <20190812052359.30071-30-armbru@redhat.com>
    Reviewed-by: default avatarAlex Bennée <alex.bennee@linaro.org>
    [Unbreak OS-X build]
    54d31236
    History
    sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
    Markus Armbruster authored
    
    sysemu/sysemu.h is a rather unfocused dumping ground for stuff related
    to the system-emulator.  Evidence:
    
    * It's included widely: in my "build everything" tree, changing
      sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600
      objects (not counting tests and objects that don't depend on
      qemu/osdep.h, down from 5400 due to the previous two commits).
    
    * It pulls in more than a dozen additional headers.
    
    Split stuff related to run state management into its own header
    sysemu/runstate.h.
    
    Touching sysemu/sysemu.h now recompiles some 850 objects.  qemu/uuid.h
    also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400
    to 4200.  Touching new sysemu/runstate.h recompiles some 500 objects.
    
    Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also
    add qemu/main-loop.h.
    
    Suggested-by: default avatarPaolo Bonzini <pbonzini@redhat.com>
    Signed-off-by: default avatarMarkus Armbruster <armbru@redhat.com>
    Message-Id: <20190812052359.30071-30-armbru@redhat.com>
    Reviewed-by: default avatarAlex Bennée <alex.bennee@linaro.org>
    [Unbreak OS-X build]