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Markus Armbruster authored
In my "build everything" tree, changing migration/vmstate.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get VMStateDescription. The previous commit made that unnecessary. Include migration/vmstate.h only where it's still needed. Touching it now recompiles only some 1600 objects. Signed-off-by:
Markus Armbruster <armbru@redhat.com> Reviewed-by:
Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-16-armbru@redhat.com> Tested-by:
Philippe Mathieu-Daudé <philmd@redhat.com>
Markus Armbruster authoredIn my "build everything" tree, changing migration/vmstate.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). hw/hw.h supposedly includes it for convenience. Several other headers include it just to get VMStateDescription. The previous commit made that unnecessary. Include migration/vmstate.h only where it's still needed. Touching it now recompiles only some 1600 objects. Signed-off-by:
Markus Armbruster <armbru@redhat.com> Reviewed-by:
Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-16-armbru@redhat.com> Tested-by:
Philippe Mathieu-Daudé <philmd@redhat.com>
bcm2835_rng.c 3.87 KiB