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Peter Maydell authored
target-arm queue:
 * Start of conversion of Neon insns to decodetree
 * versal board: support SD and RTC
 * Implement ARMv8.2-TTS2UXN
 * Make VQDMULL undefined when U=1
 * Some minor code cleanups

# gpg: Signature made Mon 04 May 2020 13:32:08 BST
# gpg:                using RSA key E1A5C593CD419DE28E8315CF3C2525ED14360CDE
# gpg:                issuer "peter.maydell@linaro.org"
# gpg: Good signature from "Peter Maydell <peter.maydell@linaro.org>" [ultimate]
# gpg:                 aka "Peter Maydell <pmaydell@gmail.com>" [ultimate]
# gpg:                 aka "Peter Maydell <pmaydell@chiark.greenend.org.uk>" [ultimate]
# Primary key fingerprint: E1A5 C593 CD41 9DE2 8E83  15CF 3C25 25ED 1436 0CDE

* remotes/pmaydell/tags/pull-target-arm-20200504: (39 commits)
  target/arm: Move gen_ function typedefs to translate.h
  target/arm: Convert Neon 3-reg-same VMUL, VMLA, VMLS, VSHL to decodetree
  target/arm: Convert Neon 3-reg-same VQADD/VQSUB to decodetree
  target/arm: Convert Neon 3-reg-same comparisons to decodetree
  target/arm: Convert Neon 3-reg-same VMAX/VMIN to decodetree
  target/arm: Convert Neon 3-reg-same logic ops to decodetree
  target/arm: Convert Neon 3-reg-same VADD/VSUB to decodetree
  target/arm: Convert Neon 'load/store single structure' to decodetree
  target/arm: Convert Neon 'load single structure to all lanes' to decodetree
  target/arm: Convert Neon load/store multiple structures to decodetree
  target/arm: Convert VFM[AS]L (scalar) to decodetree
  target/arm: Convert V[US]DOT (scalar) to decodetree
  target/arm: Convert VCMLA (scalar) to decodetree
  target/arm: Convert VFM[AS]L (vector) to decodetree
  target/arm: Convert V[US]DOT (vector) to decodetree
  target/arm: Convert VCADD (vector) to decodetree
  target/arm: Convert VCMLA (vector) to decodetree
  target/arm: Add stubs for AArch32 Neon decodetree
  target/arm: Don't allow Thumb Neon insns without FEATURE_NEON
  target/arm/translate-vfp.inc.c: Remove duplicate simd_r32 check
  ...

Signed-off-by: default avatarPeter Maydell <peter.maydell@linaro.org>
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QEMU README

QEMU is a generic and open source machine & userspace emulator and virtualizer.

QEMU is capable of emulating a complete machine in software without any need for hardware virtualization support. By using dynamic translation, it achieves very good performance. QEMU can also integrate with the Xen and KVM hypervisors to provide emulated hardware while allowing the hypervisor to manage the CPU. With hypervisor support, QEMU can achieve near native performance for CPUs. When QEMU emulates CPUs directly it is capable of running operating systems made for one machine (e.g. an ARMv7 board) on a different machine (e.g. an x86_64 PC board).

QEMU is also capable of providing userspace API virtualization for Linux and BSD kernel interfaces. This allows binaries compiled against one architecture ABI (e.g. the Linux PPC64 ABI) to be run on a host using a different architecture ABI (e.g. the Linux x86_64 ABI). This does not involve any hardware emulation, simply CPU and syscall emulation.

QEMU aims to fit into a variety of use cases. It can be invoked directly by users wishing to have full control over its behaviour and settings. It also aims to facilitate integration into higher level management layers, by providing a stable command line interface and monitor API. It is commonly invoked indirectly via the libvirt library when using open source applications such as oVirt, OpenStack and virt-manager.

QEMU as a whole is released under the GNU General Public License, version 2. For full licensing details, consult the LICENSE file.

Building

QEMU is multi-platform software intended to be buildable on all modern Linux platforms, OS-X, Win32 (via the Mingw64 toolchain) and a variety of other UNIX targets. The simple steps to build QEMU are:

mkdir build
cd build
../configure
make

Additional information can also be found online via the QEMU website:

Submitting patches

The QEMU source code is maintained under the GIT version control system.

git clone https://git.qemu.org/git/qemu.git

When submitting patches, one common approach is to use 'git format-patch' and/or 'git send-email' to format & send the mail to the qemu-devel@nongnu.org mailing list. All patches submitted must contain a 'Signed-off-by' line from the author. Patches should follow the guidelines set out in the CODING_STYLE.rst file.

Additional information on submitting patches can be found online via the QEMU website

The QEMU website is also maintained under source control.

git clone https://git.qemu.org/git/qemu-web.git

A 'git-publish' utility was created to make above process less cumbersome, and is highly recommended for making regular contributions, or even just for sending consecutive patch series revisions. It also requires a working 'git send-email' setup, and by default doesn't automate everything, so you may want to go through the above steps manually for once.

For installation instructions, please go to

The workflow with 'git-publish' is:

$ git checkout master -b my-feature
$ # work on new commits, add your 'Signed-off-by' lines to each
$ git publish

Your patch series will be sent and tagged as my-feature-v1 if you need to refer back to it in the future.

Sending v2:

$ git checkout my-feature # same topic branch
$ # making changes to the commits (using 'git rebase', for example)
$ git publish

Your patch series will be sent with 'v2' tag in the subject and the git tip will be tagged as my-feature-v2.

Bug reporting

The QEMU project uses Launchpad as its primary upstream bug tracker. Bugs found when running code built from QEMU git or upstream released sources should be reported via:

If using QEMU via an operating system vendor pre-built binary package, it is preferable to report bugs to the vendor's own bug tracker first. If the bug is also known to affect latest upstream code, it can also be reported via launchpad.

For additional information on bug reporting consult:

Contact

The QEMU community can be contacted in a number of ways, with the two main methods being email and IRC

Information on additional methods of contacting the community can be found online via the QEMU website: