Skip to content
Snippets Groups Projects
user avatar
Markus Armbruster authored
In my "build everything" tree, changing sysemu/reset.h triggers a
recompile of some 2600 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

The main culprit is hw/hw.h, which supposedly includes it for
convenience.

Include sysemu/reset.h only where it's needed.  Touching it now
recompiles less than 200 objects.

Signed-off-by: default avatarMarkus Armbruster <armbru@redhat.com>
Reviewed-by: default avatarPhilippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: default avatarAlistair Francis <alistair.francis@wdc.com>
Tested-by: default avatarPhilippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20190812052359.30071-9-armbru@redhat.com>
71e8a915
History