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Volker Rümelin authored
QEMU with SDL 1.2 display used to enable keyboard and mouse grab- bing when started in full screen. The SDL 2.0 code tries to do the same but fails to enable grabbing because sdl_grab_start(0) returns early. To do it's work the sdl_grab_start() function needs a pointer to a sdl2_console structure. Signed-off-by:
Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200516072014.7766-7-vr_qemu@t-online.de
Signed-off-by:
Gerd Hoffmann <kraxel@redhat.com>Volker Rümelin authoredQEMU with SDL 1.2 display used to enable keyboard and mouse grab- bing when started in full screen. The SDL 2.0 code tries to do the same but fails to enable grabbing because sdl_grab_start(0) returns early. To do it's work the sdl_grab_start() function needs a pointer to a sdl2_console structure. Signed-off-by:
Volker Rümelin <vr_qemu@t-online.de>
Message-id: 20200516072014.7766-7-vr_qemu@t-online.de
Signed-off-by:
Gerd Hoffmann <kraxel@redhat.com>
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