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Paolo Bonzini authored
The next patch will require the BQL to be always taken with qemu_mutex_lock_iothread(), while right now this isn't the case. Outside TCG mode this is not a problem. In TCG mode, we need to be careful and avoid the "prod out of compiled code" step if already in a VCPU thread. This is easily done with a check on current_cpu, i.e. qemu_in_vcpu_thread(). Hopefully, multithreaded TCG will get rid of the whole logic to kick VCPUs whenever an I/O event occurs! Cc: Frederic Konrad <fred.konrad@greensocs.com> Message-Id: <1434646046-27150-2-git-send-email-pbonzini@redhat.com> Signed-off-by:
Paolo Bonzini <pbonzini@redhat.com>Paolo Bonzini authoredThe next patch will require the BQL to be always taken with qemu_mutex_lock_iothread(), while right now this isn't the case. Outside TCG mode this is not a problem. In TCG mode, we need to be careful and avoid the "prod out of compiled code" step if already in a VCPU thread. This is easily done with a check on current_cpu, i.e. qemu_in_vcpu_thread(). Hopefully, multithreaded TCG will get rid of the whole logic to kick VCPUs whenever an I/O event occurs! Cc: Frederic Konrad <fred.konrad@greensocs.com> Message-Id: <1434646046-27150-2-git-send-email-pbonzini@redhat.com> Signed-off-by:
Paolo Bonzini <pbonzini@redhat.com>
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