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Marc-André Lureau authored
Enable D3D texture sharing when possible, and pass it to the texture display callbacks. Signed-off-by:
Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-21-marcandre.lureau@redhat.com>Marc-André Lureau authoredEnable D3D texture sharing when possible, and pass it to the texture display callbacks. Signed-off-by:
Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-21-marcandre.lureau@redhat.com>
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